Author Topic: Meetings and Timezones  (Read 1947 times)

Orophor

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Meetings and Timezones
« on: September 27, 2007, 10:32:52 AM »
A topic that often comes up in online meetings is "What is a good time for everyone to meet?" This invariably means that some understanding of timezones is needed. In our kinship, we have never stated a preferred timezone for members, nor do I think we should as our support of role-playing limits us more than enough in numbers.

A site that helps a lot with this is:
http://www.timeanddate.com/worldclock/meeting.html

In keeping with our priority to balance the game versus real life, my suggestion would be that we try to avoid times when people would normally be working or sleeping. Using the meeting planner that would leave weekends (colored a light yellow-ish green) and the second half of day when most people are awake but not necessarily at work (colored yellow)

An example of this is here:
http://timeanddate.com/s/hfp