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Messages - Winterwulf

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Kinship In-Character Discussion / Re: Called by the Sea: A Hunter's Journey
« on: November 06, 2011, 12:24:16 PM »
Another great chapter.  This server and kin has a treasure in story telling! A really enjoyable read :)

Kinship In-Character Discussion / Re: Ettenmoor Chronicle
« on: November 04, 2011, 09:28:49 AM »
Here are the current chapters for the story:

Also, I've tried to change things on my page and get things a bit cleaned up and easier to find (thank you for the ToC, Tuiliel... that is one thing I 'borrowed' to make things easier to find :) )

General Discussion / Re: Legendary Items Idea
« on: November 04, 2011, 09:24:14 AM »
What Mericc is doing, in my opinion, is an excellent option.  It gives anyone in the kin the chance to get LIs they may not have found yet.  Again, this is an option, it is up to the person if they choose to do this or not.  If someone feels that selling to kin members should not be done, that is fine too... that is your choice.  And this does give people who may not have the ability (whether it's real life, or whatever the reason may be) to log on at regular times the chance to get LIs they are looking for... they shouldn't be 'penalized' just because they can't be online when others are.

Everybody has fun their own way... it's a game.  To say one should or shouldn't do something that is fun or enjoyable to them defeats the purpose of a game.

General Discussion / Re: My Departure
« on: October 15, 2011, 09:52:33 AM »
Being somewhat new to the kin, I know I don't have the experiences with you that others have, but being a fellow blogger ('writer' doesn't feel right :) ), I've known you a while.  I wasn't part of the group Thursday, so I don't know what went on.  Sometimes I think I'm spread too thin as it is, but I know that I meet great people this way.

This game has evolved over the years (and not positively, in my view, but that is my opinion) as have people... I've seen great people leave and some I still keep in touch with, others the communication isn't there :(  I still treasure the friendships I've made through this game and others.

You haven't failed anybody as an officer or a friend... you had a bad day and things got to you... as Digger said, everyone has days where they get tired or frustrated... it happens... it's a part of life.  It's great knowing that, no matter what, friends and family will love you for who you are :)

General Discussion / Re: Munfaeril's Warning - Instance
« on: October 13, 2011, 11:30:36 AM »
My deepest apologies for derailing the tread, Mithasul, and you are far from a pathetic hunter, Tuililel... you're one of the better hunters I've had the pleasure of playing with.

I've (very grudgingly, mind you) changed my armor to allow much more finesse and agility while still keeping my morale above 7k (thanks more to jewelry and pocket items).  This has allowed me to hit more, and do a little more damage (but when I miss, boy do I miss... I feel like I may kill someone if they are in a party with me).  There is one thing that deeply bothers me (there's a lot that I don't like with the new expansion, about hunters, and I've talked to many others who play hunters as their mains who seem to see the same things I do)... this game has 'evolved' to a type of game that is solo-friendly... yet if hunters (and I can't speak of other classes as I haven't attempted the new region with them) cannot do the quest lines solo, then, to me, something is very wrong with the game itself.  I have always liked the way I play my hunter (no complaints from others yet lol.. not that that would make me change ;) ) but now it feels like I'm being forced to play a certain way... the armor and finesse are 2 of the reasons, and the skills are another.  I can survive no more than 2 mobs at a time, but I am drained of power and low on morale just after that fight alone.  I never even carry a poison pot on me as I know I can remove poisons that are applied... at least I used to.  Even against a single ghost that summons two crawling hands is a very tough fight.  I feel pretty useless as a solo player now and that is very frustrating.

On my main server, I am pretty active in two kins... and both kins have joked with my not being 75 yet.  It kind of surprises me that my main is further along than most hunters, but it is because of that fact that it is depressing as well... nobody really understands how bad it is for this class when they can steamroll through it... and I've seen light armors survive much better than hunters.  I know, too, that it isn't just me and Tui that feels this way.... a friend of mine who (til recently) only had a hunter won't play him again, at least, not for a long time (his main is now an rk and he can do damage like I've never seen).  I think I should end this post as it has pretty much turned into a rant lol... and it's keeping me from working :P

Again, my apologies... just the way I feel about how things have gone.

General Discussion / Re: Munfaeril's Warning - Instance
« on: October 13, 2011, 08:42:59 AM »
That quest got to me on my main (a hunter) as I died 3 times and took only 1 guard down during the process... I got tired of dying (and at the time, I had over 990 agility and around 1300 finesse) and left the quest.  Later, a lm friend from another kin saw I was on and asked if I wanted to group with him... he was trying to get through the same quest.  What I thought was solo only we were able to duo (he did die once :( ) fairly easily... so it can be done with a duo.

One thing I have noticed, especially in that area, but in others... when I have to kill a boss, I may as well forget about it solo.  None of the skills I use for cc work (bosses appear to be immune to them) and I'm beaten down rather quickly with medium armor as hunters do squat damage in melee (I've seek rks and minstrels do fine with this).  Has any other hunter had this problem or am I really playing my character wrong?

Kinship In-Character Discussion / Ettenmoor Chronicle
« on: September 30, 2011, 09:03:03 AM »
Not sure if this is the place to post this, but if not, I know it can be moved ;)

I started a blog a while ago based on the moors (my main is my hunter, Winterwulf, but (at the time) my main creep was a warg named Deathwulf).  The blog was more like a diary written from my warg's perspective... but as I played there, more questions popped into my head and a story developed... I have since stopped writing diary and concentrated on the story.

Basically, everything I've written so far can be found at

If you are really bored, I would suggest reading from the beginning post (Missing!)  Yes, I have a lot of postings, but it does give a better background on the characters themselves.  (I also asked a lot of friends if it was ok to use their characters.... I don't mind using mine, but I want to make sure the backgrounds on other characters don't get mixed up.)

Happy reading! (And yes, I still keep the story going... :) )

P.S. I had to change 'who' wrote the entries from Deathwulf to Winterwulf so I could even see them... -sighs-

General Discussion / Re: Rise of Isengard Launch
« on: September 30, 2011, 06:39:39 AM »
Few things I've noticed since the expansion: 1) Has anybody experienced really bad lag in Galtrev (I think that's the central hub)?  2) Why are there layers in the outlying areas, but not in the main hub (at least on Meneldor, which is where my 65s are at... I'm working on my warden here :) )  I've been grouped up a lot with friends helping them do quests I've already done and have pretty much fallen way behind other friends (only been able to spend a few hours per day since launch, if I'm lucky).  I don't mind falling behind.. I've grown used to mainly soloing (though I do prefer groups... lot more fun with friends).  The lag, for me anyways, is really killing enjoyment of the game... think I may be playing my warden here more on weekends until things have died down a bit.. at least I can enjoy playing.  Oh, and the layer thing... I've been hit twice by loading screens and mobs that I was fighting or nodes I was collecting no longer there... that doesn't help, either.

Quests / Re: September 22
« on: September 30, 2011, 05:46:11 AM »
Good info to know :)  The question is, will this game continue to last... ;)

Fellowships / Re: Fellowship Maneuver Combos
« on: September 30, 2011, 05:41:43 AM »
Just grand!  *tongue in cheek* Another thing not broken that is fixed.  *sighs*

Isn't that the Turbine way? Fix what isn't broken and ignore what is.

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